Running Late
You are Augustin du Pont, world-renowned thief! You find yourself aboard the Imperial Limited from Montreal to Vancouver, where secret plans for an innovative hydrogen airship are being transported under lock and key. An enigmatic patron has promised to pay you handsomely for these plans.
A narrative adventure game about a heist gone wrong. Can you delay the train long enough to cover your tracks?
Features:
- Intrigue!
- Crime!
- Trains!
- Over a hundred lines of branching dialogue!
- A tasty Nanaimo bar!
Controls:
WASD, arrow keys, or mouse to move.
E, Space, Enter, or left mouse to interact.
Troubleshooting:
Issues with UI scaling have been reported. Try fullscreen mode if the UI is cut off.
If the game doesn't run on Firefox, try running it on Chrome.
Other Information:
Made in 72 hours for Ludum Dare 50 (Jam), for the theme "Delay the inevitable."
Source code available on Github here. Made using Unity and Ink. Graphics made with Aseprite. Music is “Rhapsody in Blue” by George Gershwin (public domain recording here). Font is “Lunchtime Doubly So” by Codeman38 (from here).
Status | Prototype |
Platforms | HTML5, Windows |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Authors | Avery Hiebert, rsoiffer |
Genre | Adventure |
Made with | Unity |
Tags | Ludum Dare 50 |
Links | Ludum Dare |
Download
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