An Exact Map of the Empire
The Emperor, in his infinite wisdom, demands an exact map of the Empire -- at 1:1 scale, if need be. Can you deliver the impossible without attracting negative attention by rising above your station? Or... perhaps rising above your station is a valid course of action?
A Reigns-like narrative-ish resource management game made in 96 hours for GMTK Jam 2024, for the theme of "built to scale." Inspired by the short story "On Exactitude in Science" by Jorge Luis Borges. Go read it now if you haven't already, it's literally only a paragraph long.
Made using Godot, Aseprite, and Ink. Music, as always, by the amazing Kevin MacLeod (https://incompetech.com/).
Aside from the obvious possible outcomes (success or failure), there are two *secret endings* for you to find. Good luck!
Sorry, the lighting might not work in Firefox on Mac
#justGodot4things
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Rating | Rated 4.4 out of 5 stars (8 total ratings) |
Author | Avery Hiebert |
Genre | Interactive Fiction |
Made with | Godot, Aseprite |
Tags | ink, Management, Short, Text based |
Average session | A few minutes |
Inputs | Mouse |
Download
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Comments
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pretty hard but fun
alos I like how different failure states have different endings
(read more for spoilers on an ending)
maxing out exactness is a secret ending that results in failure :( then again, the choices to get there sucked morally.
Tbh, I didn't really think of that as a "secret" ending, just one of the standard failure endings. The "secret" endings involve fgntvat n pbhc naq/be n crbcyr'f eribyhgvba.
oh
ooooo this game was very fun to play! good job! :)